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Hier is es was du wolltest!
rule code: XXX=ORET ;Ore Tank [ORET] UIName=Name:ORET Name=Ore Tank Image=ORET Prerequisite=WEAP,TECH Primary=OreBeam Strength=500 Category=AFV Armor=heavy Turret=yes IsTilter=yes Crusher=yes TooBigToFitUnderBridge=true TechLevel=10 Sight=8 Speed=3 CrateGoodie=no Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs,Yuri Country Cost=4500 Points=80 ROT=5 IsSelectableCombatant=yes Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 VoiceSelect=GenAllVehicleSelect VoiceMove=GenAllVehicleMove VoiceAttack=GenAllVehicleAttackCommand VoiceFeedback= DieSound=GenVehicleDie MoveSound=GrizzlyTankMoveStart MaxDebris=2 ; origional - Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5} Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} MovementZone=Normal ThreatPosed=15 ; This value MUST be 0 for all building addons DamageParticleSystems=SparkSys,SmallGreySSys Accelerates=false ImmuneToVeins=yes Size=3 OpportunityFire=yes AllowedToStartInMultiplayer=no BuildLimit=1 [OreBeam] Damage=200 ROF=250 Range=10 Projectile=Invisible3 Speed=100 Warhead=CultivateWH Report=PrismTankAttack [CultivateWH] Verses=0%,0%,0%,0%,0%,0%,0%,0%,0%,0%,0% InfDeath=1 AnimList=OREMAKEDUMMY Bullets=yes ProneDamage=0% XXX=OREMAKEDUMMY art code: [OREMAKEDUMMY] MinZVel=28.0 MaxXYVel=22.0 Warhead=SA IsTiberium=true Loopstart=0 LoopEnd=8 LoopCount=-1 Rate=500 RandomRate=220,500 Bouncer=yes TiberiumSpawnType=TIB01 Ich habe versucht es nachzumachen aber es will ned!!! ![]() |