Thema: DOOM 3 Mods
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  #32  
Alt 22-08-2004, 21:28
Naos Naos ist offline
Starcraft Mod

 
Registriert seit: Feb 2002
Ort: lalaland
Beiträge: 15.857
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OL Nick: Naos.911
Style: vBulletin Default
Doom 3 - Reloaded v1.2, GROSSES update mit neuen kickass changes

.) Zombies and NPC's will not gib
.) delayed burneffect for killed Demons
.) less spread factor for shotgun, and single bullet reloading has been added
.) slightly increased damage for Pistol and Sub Machine Gun
.) improved gloweffect for Plasmagun
.) removed fleshwoundeffect for fisthits and added it to flashlight punch
.) primed grenades illuminating red, grenades don't explode anymore on contact with dead bodys!
.) Improved lighteffects for most weapons
(muzzleflashes, explosions, rocket, plasma and bfg lights, grenades...)
.) blood and bulletdecals stay longer (about 2 min)
.) new impact decals for pistol, shotgun, machinegun and chaingun
.) it's now possible to turn the flashlight off
.) forced singlefire for pistol and shotgun (you have to press trigger again to shoot again, thx to d4r34lm0n60)
.) new gripskin for pistol (military green)
.) chaingun carries 200 rounds, increased reloadtime, spinuptime and firerate, decreased damage/bullet, fixed LCD
.) Max ammo modified... see description.txt for details

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