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  #7  
Alt 13-03-2003, 22:05
snatters snatters ist offline
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Registriert seit: Mar 2003
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snatters hat noch keine Bewertung oder ist auf 0
mit nem HexEditor gehts

jemand soll mal ein tool dafür schreiben

Zitat:
Just got this from Harvard, he also posted it up on the Generals boards.

------------------------------------------------------------------------
Subject: RE: .wak file
Date: Wed, 12 Mar 2003 16:56:16 -0800

From: "Bonin, Harvard" <**********>
To: "Bill and Deb Brislin" <*********>,
"Bender, Jason" <*********>


Unfortunately it’ll take a hex edit to get it to work. Eventually it’ll go into the editor. Not sure when though



a)

*.wak file in same directory as map file.



Vector2 m_initStartPos; ///position where wave will start its animation

Vector2 m_initEndPos; ///position of point along wave travel direction, 1 unit away from m_initStartPos. Used only to compute direction vector.

waveType waveType //enum type from available wave presets hardcoded inside W3DWaterTracks.cpp

..

Repeat above 3 members for each wave

..

Int trackCount //number of waves saved in file.



b)

Type Definitions:

Int – 32-bit signed integer value.

Vector2 – set of 2, 32-bit floats containing x,y coordinate. The z-coordinate is derived from the water height as that point on the map.

waveType – unsigned 32-bit integer that controls the speed/size of the waves. Set to one of the following values:



0 = Pond

1 = Ocean

2 = Close Ocean

3 = Close Ocean Double

4 = Radial
snatters
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